There is a nice selection of exotic weapons to fire, many which hail from the Scorched Earth stable. but most likely witness how your misjudgement of wind, power and accuracy lands a whopper of explosives in the middle of nowhere (or the ultimate insult it leaves the play area, never to be seen again). Once set, hit the and watch your shot curve beautifully over obstacles and right on top of the enemy.
![thinking with portals shellshock thinking with portals shellshock](https://i.ytimg.com/vi/YwjSZD9IRzU/maxresdefault.jpg)
You aim and fire with the mouse: point the aiming cone at the best angle, then determine the power of your shot by pulling the cone towards or away from the tank. The game controls much like Worms did: you are represented by a tank, which can be moved forwards and backwards on the landscape (limited each turn by fuel, which depletes as you move). There have been many imitators to that classic, but none have ever come as close as the multiplayer bomb-fest Shell Shock Live, the strategic action arcade game from Kyle Champ. Bonus points if you conjured the memory of Scorched Earth, godfather of dropping cluster bombs on some hapless nitwit on the other side of a hill. If the formula rings a bell, it's most likely because you are thinking of Worms, the artillery genre's poster invertebrate. What happens when you take a few players, give them all over-the-top weapons and drop the lot on a 2D landscape that can be blown to bits? Total mayhem, obviously.